Список разделов » Мир конкурсов
Мировые Конкурсы
Автор: misterix10x | |||||
Автор: BigBoo | |||||
Автор: CosmoLogic | misterix10x BigBoo повторы, но хорошо, что тема работает
BigBoo Я так понял там с нуля в збраш нельзя создать машину на тот конкурс? Или можно в любой проге, я в англ не силен. | ||||
Автор: RedEyeD | VampireD
софт можно любой использовать, главное чтоб на выходе получилась ачешуенная хайполи xD | ||||
Автор: Edartius | Еще не упомянули мероприятие на европейском CG-портале с французскими корнями и, при этом, на английском языке. Для 2D/3D и Video/Animation. Тема: "Human Nature" | ||||
Автор: Edartius | Кстати, еще и E-on только что затеял раздачу всякого полезного софта самым талантливым по ссылке | ||||
Автор: NightWong |
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Автор: Mondler |
Architectural visualization challenge - "City life" from RonenBekerman.com
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Автор: Mondler |
A Type Directors Club Announcement | Обьявление от Type Directors Club
We are thrilled to announce our 58th Call for Entries for our annual typography competitions. This year’s competitions include Communication Design, Typeface Design and Title Design. Enter soon to take full advantage of our early bird discount. Winning entries will be published in our Annual, Typography 33 and be a part of our 7 global travelling exhibitions.
Title Sequence Submission Info: - The deadline to submit your Title Sequence is: December 16, 2011 - Early bird discount ends November 11, 2011 - Enter original titles designed in the current year in the following categories: • Movie, Shorts and Documentary Titles • TV Show Titles • Online Titles (Episodics, Live Events)
“Graphic Design: Now in Production” exhibition
This Saturday, October 22, the Walker Art Center in Minneapolis will open Graphic Design: Now in Production, a joint exhibition with the Cooper-Hewitt, National Design Museum.
The exhibition features work produced since 2000 in the most vital sectors of communication design, exploring the world of design-driven magazines, newspapers, books, and posters; the expansion of branding and identity programs for corporations, subcultures, and nations; the entrepreneurial spirit of designer-produced goods; the renaissance in digital typeface design; the transformation of raw data into compelling information narratives; and the storytelling potential of film and television title sequences.
For the latter section, Art of the Title was asked to guest curate a 'screening room' for the titles section of the show, and for the past ten months we've worked to produce a comprehensive list of film and television title work created within the last ten years that exemplifies contemporary title design.
Twenty eight sequences were chosen, representing both US and international film and television, from studios such Prologue, Imaginary Forces, Digital Kitchen, Elastic, yU+co., Lobo and MK12, and designers like Gareth Smith & Jenny Lee, Kuntzel+Deygas, Daniel Kleinman, Tom Kan, Jamie Caliri and Johnny Kelly.
With this wide variety of sequence choices we hope to highlight work that has influenced the design field, shown creative vision and use of materials, innovative practices and methods, and which embodies the timeless tradition established by past eras of title design.
A comprehensive, illustrated catalogue produced by the Walker Art Center accompanies the exhibition. The title sequence section will contain a specially commissioned introduction from Ben Radatz, Partner and Creative Director at the Kansas City-based MK12 (Stranger Than Fiction, The Kite Runner, Quantum of Solace) as well as write-ups and interview excerpts from Art of the Title.
Exhibition catalog
We would personally like to thank Andrew Blauvelt at the Walker and Ellen Lupton at the Cooper-Hewitt for this opportunity. It has been a tremendous honor to work with them on this and we are extremely proud and excited to be present for the opening. Further details can be found here:
ABOUT THE EXHIBITION
The first major museum exhibition on graphic design in more than a decade, Graphic Design: Now in Production will run from October 22, 2011 - January 22, 2012 in Minneapolis and then travel to New York in the summer of 2012 and other venues thereafter.
Curatorial Team: Ian Albinson, Art of the Title Andrew Blauvelt, Walker Art Center Jeremy Leslie, magCulture Ellen Lupton, Cooper-Hewitt, National Design Museum, Smithsonian Institution Armin Vit and Bryony Gomez-Palacio, Brand New
Graphic Design: Now In Production is co-organized by the Walker Art Center, Minneapolis, and the Smithsonian Institution’s Cooper-Hewitt, National Design Museum, New York.
Walker Art Center 1750 Hennepin Avenue Minneapolis, MN 55403 1-612-375-7687 | ||||
Автор: gd6 | The MUTANT LEAGUE Challenge Нужно создать персонажей или стадион по вселенной "Mutant League"
Правила
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Автор: gd6 | Production Challenge 2012
Для 2д-ов(как я понял) нужно создать иллюстрацию в виде постера кино или обертки дисков
Для 3д-ов соответственно только отмоделить или отскульптить, можно не текстурить
Deadline Starts: January 13, 2012 Ends: May 13, 2012 | ||||
Автор: DE3MOHD | gd6 Это вот там дали концепт,и его нужно делать,верно? а 3дшникам точно можно не текстурить? | ||||
Автор: gd6 | Да по этому концепту нужно делать
На счет текстурирования, вот ответ
What final topology are we looking for? In-game mesh? vfx shot? raw sculpt? We are looking for a high res sculpt (so everyone is on a level playing field). From there if you want to go off an texture the character, do a game res version, etc., animate him, that's fine, but you will only be judged on the raw sculpt out of your 3D package. Take a look at the [/u] | ||||
Автор: gd6 |
Darksiders II ‘Create a Weapon’ Contest Нужно придумать и реализовать оружие(молот, булава и коса) в стиле Darksiders. Подробно на странице конкурса расписано в какой стилистике нужно работать. Призеры будут реализованы в DLC к игре. Страница конкурса - Страница с работами -
Р.S. Внимательно присмотритесь на ссылочку на livestream. | ||||
Автор: Faint_Sound | gd6 Интересно, надо поучаствовать |
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